
STARTREK

This is a game of galactic conflict between the starship
ENTERPRISE and a surly horde of Klingon (or Romulan or
Tholian) Destroyers.  You are the Captain in charge of
the Enterprise and it is your duty to eradicate the Klingon
(Romulan or Tholian) menace from the galaxy.

The galaxy is divided into 64 quadrants in the form of an
8x8 grid.  Each quadrant is further subdivided into an 8x8
array of 64 sectors.  This is the shape of the playing field.

You will be assigned a starting point somewhere in the gal-
axy to begin a tour of duty.  You have at your disposal the
wisdom of the officers of the Starship Enterprise to guide
you as you unleash the full destructive capabilities of the
Enterprise in your eternal quest for peace in the galaxy.
Here are the commands that you can ask for help on:
        N-avigate
        S-hort Range Scan
        L-ong Range Scan
        P-hasors
        T-orpedos
        E-ngineering
        D-amage Control
        C-omputer
        Q-uit
        H-elp (or ?)

N-AVIGATE

This command is used to control your warp drive (FTL).  There
are two variables that you must set in order to use your warp
drive.  The first is the direction.  This is set by entering
a number greater than or equal to one and less than nine.
the numbers represent the following directions:

                    4    5    6
                     \   |   /
                      \  |  /
                       \ | /
                   3-----E-----7
                       / | \
                      /  |  \
                     /   |   \
                    2    1    8

The second variable is the distance or warp factor.  One warp
factor is the size of one quadrant.  The warp factor must be
entered as a decimal fraction to move sectors instead of quad-
rants.  I.E. Enter .375 to move 3/8'ths of a quadrant or 3 sectors.








S-HORT RANGE SCAN

This readout shows you a scan of every sector of the quadrant
that your are in.  The symbology is as follows:

                  . = Empty Space
                  * = A Star
                  K = A Klingon Warship
                  R = Romulan Battle Cruiser
                  T = Tholian Fighter
                  B = A Friendly Starbase
                  ? = Spacecrud
                  E = The Enterprise

The short range scan will also give a status report including the
current condition code.  The codes are as follows:

                  GREEN    = Scanners Clear
                  YELLOW   = Enterprise Energy Low
                  ORANGE   = One Klingon in Quadrant
                  RED      = More Than One Klingon in Quadrant









L-ONG RANGE SCAN

This scan shows the conditions in space for one quadrant on each
side of your present quadrant (which is in the middle of the scan).
The scan is coded such that the units digit is the number of stars:
the tens digit is the number of starbases and the hundreds digit is
the number of Klingons.  For example:

                  207  =  2 Klingons : no bases : 7 stars

When you issue a Long Range Scan the data collected is stored in
the Galactic Map for access through the Enterprise's central com-
puter (See 'C').  If a quadrant displayed is outside the galactic
limits it will be displayed as "***".
















P-HASER CONTROL

Phasers are concentrated bursts of coherent energy that have great
disruptive force at close range.  They can be effective against
several targets at once and are very fast at firing.  You can set
the amount of energy to use in a single burst but it is easy to
use up all of your energy if you are not prudent.






















T-ORPEDO CONTROL

You may fire Photon Torpedoes at the Klingons with this command.  You
must set the torpedo course in the same way it is set for the star-
ship.  Torpedoes take longer to unlimber and give the Klingons more
opportunity for counter-attacks.  Aiming is greatly enhanced through
the use of the central computer (See 'C').
























E-NGINEERING

The 'E' command will put you in touch with the engineering section
of the Enterprise and they will allow you to set the amount of energy
that you wish to divert into your shields.  Every time you are hit
by enemy phaser fire your shields will be reduced.  If they fall too
low the damage you suffer will be severe.  It is a good idea to set
them high before going into battle.  If you attempt a warp that
consumes a lot of energy engineering will transfer some shield power
to the warp drives.  When you leave a starbase your shields will be at
zero:  don't forget to reset them.



















D-AMAGE CONTROL

Damage control will give a numerical status report on the various
sensitive devices on board.  A positive number indicates that the
device is still operational.  A negative number shows that the device
is not functioning.  Sometimes a particular device can sustain sev-
eral hits and still remain positive (functional).  If the 'D' com-
mand is issued when the Enterprise is docked it will serve as a
summons to the repair facilities of the starbase.  The Base repair-
persons will fix all non-functional equipment on board but they do
consume precious time.



















C-OMPUTER

This command will put you in direct communications with the central
computer (an 8080 based system).  There are five options available:

       1   ==>>  Galactic Map.  This is a print of the entire galaxy
               similar to a long range scan.  Data is entered in
               the G-Map by the 'L' command. If a displayed quadrant
               has not been scanned by the long range sensors it will
               be displayed as "???".
       2   ==>>  Status  Report.   This  tells  the  time remaining : the
               number  of  starbases  remaining :  and  the  number  of
               Klingons remaining.
       3   ==>>  Torpedo Target Data.  This will give the direction and
               distance to all Klingons in the quadrant. The direction
               may be used for firing photon torpedoes.
       4   ==>>  Starbase Navigation Data.  This will give the direction
               and distance to the starbase in the quadrant.
       5   ==>>  Navigator.  This will assist you in calculating the
               direction and distance to and from any quadrant or
               sector in the galaxy.

         Anything else will cause a list of valid commands to
         be displayed to jog your faulty RAM.







##################END HELP TREK>>>>>!<<<<<TREK HELP END###################
e displayed to jog your faulty RAM.







##################END HELP TREK>>>>>!<<<<<TREK HELP END##################